The music video I produced for Drunken Fumbling by Ego Honey had an overall linear structure with non-linear aspects. For example, the male character walking thinking about the female character. IT also follows Todorov's three act structure of an equlibibrium (girl drinking with friend and boy home in bed) this leads to the disequilibrium (the girl arriving home and them arguing) and then finally leading to the new equilibrium (the ending being open to interpretation). On the other hand, due to my music video being open to interpretation the ending can almost create a circular narreme. This is due to the costume use in the ending of the video being the same as during the memories.
Within my video aspects of Roland Barthes code was prevalent. I used his Proairetic Code (An event that drives the narrative on) this was shown when the male character is walking and having flashbacks about his relationship. The second aspect of Barthes code was the Enigma Code (An event that that leads to a question) this can be considered as the ending due to it having opportunity to be interpreted in different ways. I also used the Symbolic Code (An event that adds symbolic meaning) which is the third and final aspect of Barthes theory. This was shown through location, such as the repeated use of park and woods, which had memories of the relationship.
I would argue that the lack of narrative closure and ambiguity of the ending of my video can become a problem as audiences enjoy closure. On the other hand, it could be also seen as a audience pleasure as they are given opportunity to piece together their own ending. The ending also will pose questions to audiences such as 'Did they stay together?' 'Was the ending a memory or now?' and therefore gives opportunity for a sequel to be made and carry on the story. Mikhael Shore said 'Music video directors make videos as ambiguous as possible, with just enough narrative or suggestive concept to draw a viewer in' I feel like my video somewhat follows this but it gives more than enough narrative for an audience to understand the concept.
I used narrative drivers to keep the story moving along. This keeps audiences interested and involved with the narrative. I used walking as a driver to show the story changing and moving location, this helping change location more smoothly. Within the shot of the male and female character arguing I used the narrative device of conflict to also keep the story interesting. Framing devices were also something I used to break up the video and ensure that the main message was being brought across. The shot of the maze shows this very well as it poses the idea of separation in the section where the two characters split off, but then dulls that down when they are running around it having fun.
No comments:
Post a Comment